Everything in Particular

July 25, 2007

FFVI Hard Type

Filed under: Entertainment — bhart @ 10:07 am

What is FFVI Hard Type?

FFVI is an altered rom of the original FFVI (FFIII US) video game. I decided to alter the original version of the game using two editors. Why bother? The main reason for my doing so is because I wanted to make a more challenging version of the game. It is a great game in many ways, but let’s face it, it was way too easy. Sure, its fun going around killing almost anything without much effort. But that wears off and it gets boring getting into battles where all you do is hold down the ‘A’ button and wait a few seconds until the battle ends. When you can defeat the end boss only being around lvl 35 or lower, that’s pathetic. Something had to be done to give this game a decent challenge. Below I’ll explain some of the things that were changed in the game.

Changes

Harder Battles Battles
The most obvious since this is what desperately needs to be changed in order to make the game harder. Pretty self-explanitory.
changed dialog text Dialogue
In no way affects the difficulty of the game, but something fun to change to make the game funny and to poke fun at the characters in it.

GP
Issues relating to money such as how much earned and store prices were changed to make the game more enjoyable. This doesn’t really affect the difficulty of the game either, just makes it less tedious when trying to buy items for your characters.

Espers/Magic
The spells the espers teach you have been changed as well as the rates at which you learn them. Some of the level up bonuses have been changed as well.

Rages
Most of Gau’s rages have been changed. In the original version of the game, only about 20 something rages were even worth using most of the time. That’s more or less 10% of them. Quite sad. While it would be too cumbersome to list all of the changed rages here, I will list a few that will definitely kick some A. The names of the enemies you learn them from have also been changed. Just keep an eye out for them.

Kishkumen
Osteosaur
Humpty
Oscar Ochu
Power Demon
Roc
Exoray
Evil Wreath
Evil Genie
Fuzzy Eye
Lancer
Lurp Prince

Lore
Strago’s Lore spells suffered a similar fate to Gau’s rages. Some of them just sucked. Some of the Lore spells had to be changed. According to the editor, Strago should be able to learn new spells in place of the old stupid ones. If it doesn’t work, at least you’ll be spared learning lame Lore spells such as Exploder and Pep Up. Below is a list of the new Lore spells you’re supposed to be able to learn.

Absolute 0
Flash Rain
South Cross
Hyper Drive
Shrapnel
Meteo
Blaze
Sewage
Goner
bye bye Chupon Colosseum
The items you can win at the colosseum have also changed. I’m not going to list any changes here. You’ll just have to figure out for yourself what they are. You won’t have to fight Cheapon, er I mean Chupon nearly as often anymore.

Altered Rom
Well, those are the main changes made to the game. Below is a link where you can get the rom if you wanna try it out. You may have to right click and select ’save target as’.
Final Fantasy 3 Mod

July 12, 2007

FF XII (Final Fantasy 12) Revives the Series

Filed under: Entertainment — admin @ 10:47 pm

Final Fantasy XII case

In the beginning … (for me)

Final Fantasy IV case

I have been an avid Final Fantasy fan since Final Fantasy II (Final Fantasy IV JPN)was about a year and half into its run in the US market. My first impression of the game was not a favorable one. You see, up to this point in my life my favorite games had been Super Mario Brothers, Megaman 2, Blaster Master, Contra I & III. Basically shoot-em-up games that involve moving left and right and pushing one of two buttons (in some cases both at the same time).

Being a gamer with this background seeing the Final Fantasy II interface I wondered why in the heck anyone would ever want to play a game where they have to read so much. Not only that but you’re going through menus looking at player statistics pouring through hundreds of items in an inventory list. Why would anyone want to play this game!? Fortunately for me I was so addicted to video games that I played anything that I could blow the dust off sufficiently to get it to work in my Nintendo. Soon after borrowing it from my friend I was off killing Imps with a lowly 6 hit points, learning what a Paladin was and how such a lame-looking, turn-based battle system could actually be fun.

Looking back on my first Final Fantasy experience the part I remember enjoying the most was the part that I had the most trouble with. The three sisters battle. One sister healed, one did powerful black magic spells while the third provided a wall for the other two. It was in this battle I learned the dynamics of a delta attack and it was the first battle I had to develop a real strategy to get through. It was awesome!

Deterioration of the series

Blitz Ball

Fast-forward ten years to the year 2001. Final Fantasy X is released in December and like a mindless zombie going through the, now habitual, motions embedded in me like muscle memory I trek to the local game store and pick up a copy. The outcome of the Final Fantasy X gaming experience was … disappointing. I hated blitz ball (seen left) which is compounded by the fact that for the story to progress there are times you actually have to play it! The characters were ok I guess. The story was strange and hard to follow but it didn’t completely turn me off. Ten years of living through the same turned-based battle system was really starting to wear on me. It was no longer just lame looking anymore it was actually lame playing now too! It had been given a bit more life with Final Fantasy VII when they gave the enemies and players more movement in battle and made it 3D but even that was getting old being introduced 4 years previously.

Enter Final Fantasy XI onto the scene

Final Fantasy XI case

This game was fun! … for a few months. It really was a fun game, but it was a Final Fantasy by name only. Because it was an MMORPG it didn’t have persistent worlds, it didn’t really have a story line (nothing very engaging anyway) and you were unable to control your entire team as each character was played by someone else somewhere in the world. When I say it was fun for a few months that is because after about three months if you were playing moderately you would be about level 30. Once you’re level 30, without investing 3 or 4 hours each night to play you could no longer progress at a reasonable rate. Take the progression away and you take away the fun of it all. This game warrants special attention however as it marks the first Final Fantasy game to introduce a new battle system. It was more active and engaging. Your characters weren’t 20 yards from the enemy running back and forth when attacking (or just standing in place and swinging a sword from BFE in the earlier versions of the games). I stopped playing Final Fantasy XI about 6 months after I started. It isn’t really a game you can get to the end of with any reasonable investment of time and so I had to abandon it. Because it really was a fun game I did miss playing it. So while my opinion of the game is that it was ultimately very fun I don’t give credit to this game for breathing new, much-needed life into the series simply because it was basically a non Final Fantasy Final Fantasy.

read on: Final Fantasy XII Revives the Series (Part 2)

July 7, 2007

Why Does No One Remember Apple’s Mistakes? Pt 1

Filed under: Technology — admin @ 5:20 pm

Apple enjoys the most loyal, forgiving (and forgetting) customer base in any industry in the history of the world…

At least that’s the explanation that I have come to. Who was it that said when you have eliminated all other possibilities, that which remains, however unlikely, is the answer? Sherlock Holmes? And when did we start quoting fictional characters giving them credit for coining phrases? Maybe it started with me, here, now?

I for one cannot understand this loyalty. I have to write this article assuming that the latest versions of OSX (within the last 5 years) are absolutely perfect (100% bug free) and have every feature anyone could ever want. This is simply because I haven’t used OSX for about 5 years and it’s only fair to give Apple the benefit of the doubt for products with which I have no experience. So it is entirely possible that loyal fans of Apple may have very good reason to be loyal right now; I really don’t know. What this article is about is how?!?!?! did Apple survive through the end of the 20th century?

My wife who is a PC convert has a degree in Graphical Arts. As everyone knows you can’t learn Graphical Arts in a public school without using a macintosh computer, it’s just not possible. I don’t know what the numbers are, but my impression is that any school that ever teaches this degree does it exclusively with Apple machines. I don’t know why for sure, maybe it’s cheaper for the school that way. I don’t know what kind of deals Apple gives schools on computers. Not really important for the sake of this article.

When I met my wife it was at a time in my life when I had still yet to form an opinion about Apple or Apple-branded hardware and software. It was a simpler time when things made sense. Ignorance was very bliss.

Shortly after I met my wife she got a job working at Smith’s corporate (Smith’s is a grocery store in some mid-western states). Her main function was to use Quark Xpress, Illustrator and Photoshop to create the ads Smith’s would send out in newspapers, etc. There were about half a dozen people in her department. They all used G3 powermacs as their primary machines. I cannot count the number of times the discussion of her day included the number of times her and her coworker’s machines crashed. To this day when asked on an average day how often her work-provided macintosh would crash the number she gives is 2-3. These G3s used the latest and greatest version of Mac OS at the time (OS 9.x, OSX for desktops was released in March of 2001). The time period in which my wife was at this job using these particular computers was 2000 – 2003. This means this was happening when the two prominent Microsoft operating systems on the market were Windows 2000 and Windows XP. Windows ME was hardly prominent as it was released with a bad reputation and was not widely used.

Having your OS crashing 2-3 times per day on average is astronomical! No, this is not an overreaction or sarcasm. It is literally “relating to astronomy” wait… no that’s not it. Oh, here it is “immeasurably numerous, high, or great“. Wow, that’s actually the definition of sarcasm. Ok, this time it’s astronomical and measurable. Trust me 15 years experience working on, fixing, restoring, installing, recovering and just plain old using an operating system says this is a beta-quality software product at best!

I have used some form of Windows OS in a professional work environment since Nov of 1996. I have used Windows 95 (OSR2.1), 98 SE, 2000, XP and Server 2003 as the operating system for my desktop PC over the years. None of these operating systems crashed even once daily on average. In fact I would be compelled to discontinue use of an operating system that crashes that often even if it were a Windows operating system which have had great features that Apple has never had. A few examples of these features are things like compatibility and affordable pricing.

This is the source of my confusion over the loyalty just gushing from the Apple fan base. I have a lot of points to make on this topic and so I am making them in parts.

Stay tuned…

Here’s that quote from above “… when you have eliminated the impossible, whatever remains, however improbable, must be the truth”

wikipedia.org. Sherlock Holmes. Retrieved on 2007-07-03.

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